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Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2113
|
Posted - 2014.05.12 16:33:00 -
[1] - Quote
Personally i'm very much looking forward to being kited at 30-40km by ships that actually do dps.
That is pretty much my favorite way to die. BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2124
|
Posted - 2014.05.13 16:05:00 -
[2] - Quote
Can we at some point address how grossly overpowered light missiles are at applying damage at range compared to the other small lr-range weapons? BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2126
|
Posted - 2014.05.13 17:27:00 -
[3] - Quote
Feodor Romanov wrote:Garviel Tarrant wrote:Can we at some point address how grossly overpowered light missiles are at applying damage at range compared to the other small lr-range weapons?
(Higher dps at range than any of the others, smaller tracking issues, immunity to TD's (which is ******* huge seeing how much td's are used in frigate kiting)) Drones applying more dps at range more then light missiles can do. And they are imunne to all E-war. There is only few ships in EVE that can run from warriors damage.
There are loads of ships that can run from warriors.
And those who can't can easily kill those warriors
You are wrong. BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2128
|
Posted - 2014.05.13 20:46:00 -
[4] - Quote
Rajeet Achmar wrote:Its really fun to see people who don't solo or who don't pvp at all complaining about a ship being OP that isn't even on test server yet.
From what I see its like the a faction interceptor, not that op, but we will see once it finally makes it onto the test server.
Well if we are going to wave dicks and talk about how much people solo I could point you at TrouserDeagle. He complains more about these ships than just about anyone and he has probably soloed more than your entire corp put together. That however doesn't really matter at all and would just be ******** dickwaving. What matters is what the arguements for things being op are.
That thing is basically a Crow that sacrifices the sig bonus for way more dps, more fittings, selectable damage types and not being as ugly. I think that sounds pretty ******* op. But thats just me. BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2128
|
Posted - 2014.05.14 00:21:00 -
[5] - Quote
Patri Andari wrote:As a historic champion of all thing Caldari and related to missiles I must say I am excited. That being said I have a suggested change to the line up. I think what is missing is not a change to improve kiting (speed) as that leads us down the OP road. What is needed is improved application. That said here is what I offer:
=======================================================================================
GARMUR
Caldari Frigate Bonus per level: 25% bonus to missile explosion radius
Gallente Frigate Bonus per level: 25% bonus to missile explosion velocity
Role Bonus: 200% bonus to missile velocity 50% penalty to missile flight time
Slot layout: 3H, 4M, 3L; 0 turrets, 3 launchers Fittings: 38 PWG, 178 CPU Defense (shields / armor / hull) : 680 / 590 / 560 Capacitor (amount / cap/sec) : 400 / 2.05 Mobility (max velocity / agility / mass / align time): 415 / 3.2 / 987000 / 4.38s Drones (bandwidth / bay): 0 / 0 Targeting (max targeting range / Scan Resolution / Max Locked targets): 28km / 650 / 5 Sensor strength: 13 Signature radius: 32
=======================================================================================
ORTHRUS
Caldari Cruiser Bonus per level: 25% bonus to missile explosion radius
Gallente Cruiser Bonus per level: 25% bonus to missile explosion velocity
Role Bonus: 200% bonus to missile velocity 50% penalty to missile flight time
Slot layout: 6H, 5M, 4L; 0 turrets, 5 launchers Fittings: 900 PWG, 460 CPU Defense (shields / armor / hull) : 2950 / 2280 / 2100 Capacitor (amount / cap/sec) : 1550 / 3.16 Mobility (max velocity / agility / mass / align time): 245 / .48 / 9362000 / 6.23s Drones (bandwidth / bay): 25 / 25 Targeting (max targeting range / Scan Resolution / Max Locked targets): 50km / 300 / 7 Sensor strength: 21 Signature radius: 120
=======================================================================================
BARGHEST
Caldari Battleship Bonus per level: 25% bonus to missile explosion radius
Gallente Battleship Bonus per level: 25% bonus to missile explosion velocity
Role Bonus: 200% bonus to missile velocity 50% penalty to missile flight time
Slot layout: 8H, 6M, 6L; 0 turrets, 7 launchers Fittings: 11600 PWG, 730 CPU Defense (shields / armor / hull) : 11200 / 8750 / 8100 Capacitor (amount / cap/sec) : 6100 / 5.28 Mobility (max velocity / agility / mass / align time): 148 / .098 / 98467000 / 13.38s Drones (bandwidth / bay): 50 / 75 Targeting (max targeting range / Scan Resolution / Max Locked targets): 76km / 110 / 7 Sensor strength: 29 Signature radius: 370
=======================================================================================
Think about it please.
Make these ships excel at delivering non-bonus missile damage with superior bonus application. Niched? Yes! Welcomed? Hell Yes!
If any of these bonuses are OP feel free to adjust them but reliance on rigs is hereby gone and it allows you to curb it once you introduce modules that improve missile damage application.
You are quite clearly not fit to give suggestions on anything missile related.
BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2128
|
Posted - 2014.05.14 00:43:00 -
[6] - Quote
http://puu.sh/8Kvy8.png
Stealing this from sharpt..
That is pretty much my definition of ******* broken. BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2129
|
Posted - 2014.05.14 01:30:00 -
[7] - Quote
Onictus wrote:Garviel Tarrant wrote:http://puu.sh/8Kvy8.png
Stealing this from sharpt..
That is pretty much my definition of ******* broken. With LG snakes, a billion in booster (not to mention the second toon) etc etc. Looks like the nerf T3 argument, blow two bil on ships boosters and implants .....for a cruiser.....and whine about it being broken.
Balance by cost doesn't really work.
It especially doesn't work when you aren't putting most of your isk at any real risk. These ships are dumb without links. With links they are broken as all hell. BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2130
|
Posted - 2014.05.14 02:50:00 -
[8] - Quote
Onictus wrote:Garviel Tarrant wrote:Onictus wrote:Garviel Tarrant wrote:http://puu.sh/8Kvy8.png
Stealing this from sharpt..
That is pretty much my definition of ******* broken. With LG snakes, a billion in booster (not to mention the second toon) etc etc. Looks like the nerf T3 argument, blow two bil on ships boosters and implants .....for a cruiser.....and whine about it being broken. Balance by cost doesn't really work. It especially doesn't work when you aren't putting most of your isk at any real risk. These ships are dumb without links. With links they are broken as all hell. So you are saying that you can't accomplish something similar with HACs or T3s in the same price range, speically when you are willing to dump 2 billion into things that aren't the hull?
Uhm, actually yes? BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2146
|
Posted - 2014.05.23 12:34:00 -
[9] - Quote
Question.. What ship in this game can kill a linky Orthus 1v1? And i mean kill, not just chase away. Because i can't think of any ship that has a chance in hell of doing that. BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2146
|
Posted - 2014.05.23 13:27:00 -
[10] - Quote
TrouserDeagle wrote:Garviel Tarrant wrote:Question.. What ship in this game can kill a linky Orthus 1v1? And i mean kill, not just chase away. Because i can't think of any ship that has a chance in hell of doing that. eh. it's like asking what ship can kill an aligned ABC, there's no way to actually do it. even when you're fitted for catching kitescum, you're still slower, and they can always just play defensively enough to escape, at the cost of getting kills sometimes. except when they have a 50% scram range bonus, I guess they can just do whatever and escape everything and be immune to tackle without effort.
Well you can chase that ABC off, it cannot hold you on the grid in the same way. Its not really the same as being able to point someone at 50 km and defensive scram them at 25, i don't think it can really be compared. I mean you can escape from the aBC, you can chase it off if you're fast/tanky enough and such..
This ship.. I just don't see how any ship is going to kill it 1v1.
BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2146
|
Posted - 2014.05.23 16:44:00 -
[11] - Quote
Kagura Nikon wrote:TrouserDeagle wrote:Kagura Nikon wrote:TrouserDeagle wrote:ahahaha highsec hahah people that do nto have a real life and can be everyday online in eve and not run the risk of being sent in a work travel and unable to log in for 3 weeks therefore not being wise to live in 0.0 where things change so fast. Stop being arrogant, because it just shows of your ignorance... lol 0.0 OO i see.. you prefer to live in low sec.. the place I lived for so long and left because it is utterly pointless and boring, with less PVP than high sec and less rewards than 0.0.. Really impressive place to live.... so much that ccp is trying desperately to amke it relevant.
Inorite? Way to much bother keeping that all important 99.9% efficiency against things that shoot back or actually want to pvp.
As to the Loki.. How will the Loki kill this? Sure it can dual web it and might be able to win that way.. But then the Ort just leaves.. Thats the point, i can think of several things that can chase the Ort away, but nothing that can kill it.
BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2146
|
Posted - 2014.05.23 16:56:00 -
[12] - Quote
FT Diomedes wrote:Garviel Tarrant wrote:Question.. What ship in this game can kill a linky Orthus 1v1? And i mean kill, not just chase away. Because i can't think of any ship that has a chance in hell of doing that. How is that a 1v1?
I am allowing for the possibility of you bringing links as well. So for the sake of semantics you could call it a 1v2 or a 2v2 depending on your approach..
The thing is that bringing your own links won't actually change anything because links synergize much better with the Mordu ships than just about anything else.. BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2146
|
Posted - 2014.05.23 19:51:00 -
[13] - Quote
Kagura Nikon wrote:Garviel Tarrant wrote:Kagura Nikon wrote:TrouserDeagle wrote:Kagura Nikon wrote:
hahah people that do nto have a real life and can be everyday online in eve and not run the risk of being sent in a work travel and unable to log in for 3 weeks therefore not being wise to live in 0.0 where things change so fast.
Stop being arrogant, because it just shows of your ignorance...
lol 0.0 OO i see.. you prefer to live in low sec.. the place I lived for so long and left because it is utterly pointless and boring, with less PVP than high sec and less rewards than 0.0.. Really impressive place to live.... so much that ccp is trying desperately to amke it relevant. Inorite? Way to much bother keeping that all important 99.9% efficiency against things that shoot back or actually want to pvp. As to the Loki.. How will the Loki kill this? Sure it can dual web it and might be able to win that way.. But then the Ort just leaves.. Thats the point, i can think of several things that can chase the Ort away, but nothing that can kill it. You know the differece between CAN and ALWAYS will? The question was what ship CAN kill it. we will gladly prove you wrong as well, be sure of that. Another great candidate will be the new phantasm. And why should I care if you do not like the type of PVP I do? incredible the level of arrogance of someone that think he is entitled to decide what type of activity someone can or cannot like. I prefer our high sec combat to anything I have seen in other places of eve, within the limitations of time frame I have to play. The fact of whatever you do in low sec, of 0.0 or wormhole space is completely irrelevant to me! Your activities are as impressive to me as the winner of a "eat 100 hotdogs in 10 minutes tournament" I am happy with that.. and whatever you think or whatever any other person think, has absolutely zero relevance to how I will feel. I just pity you that you cannot understand such a simple concept.
No i mean CAN.. As in CAN you kill it without blind luck such as landing on it at 0 or the opposing pilot ******* up majorly. I'm generally relatively creative with these things but i cannot for the life of me think of a ship i think i could pull it off with without blind luck.. Which is why i'm wondering if anyone else has suggestions (Phantasm won't work because it is a LOT slower than the mordu ship and will never catch it.)
As for the which area you pvp in thing. High sec pvp generally boils down to station games, neutral rr and blobbing indy corps.. Its not that i don't think its a valid thing to do in eve, i just think it hardly even counts as pvp. Its a bit like going to your local gradeschool and setting up a fight ring so that you can be the undisputed champion ^_^. Also its very amusing how touchy people get about this =D
BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2146
|
Posted - 2014.05.23 23:19:00 -
[14] - Quote
W0lf Crendraven wrote:Garviel Tarrant wrote:Question.. What ship in this game can kill a linky Orthus 1v1? And i mean kill, not just chase away. Because i can't think of any ship that has a chance in hell of doing that. Lets see, what can kill this ship 1v1, something with more tank/dps and speed could, so a scram vaga will eat it alive, a 100mn tengu would as well, same with a linked crow. And well if only there was a ship with extremely high ab speed that shoots em and had a tracking bonus, and yes a 100mn phantasm will easily catch it - not that you need one, a linked succubus will probably be faster with a 1mn ab, not to mention a 10mn fit. Its a cynabal with missiles, lots of stuff can kill it. Doesnt mean it isnt going to be op, buts its not that op that it cant be beaten in a 1v1. Also i agree on the hahahaha highsec statement.
None of the ships you mentioned can catch it.... (100 mn phantasm? What if he takes a 90-¦turn? -_- ) BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2146
|
Posted - 2014.05.24 00:34:00 -
[15] - Quote
W0lf Crendraven wrote:Garviel Tarrant wrote:W0lf Crendraven wrote:Garviel Tarrant wrote:Question.. What ship in this game can kill a linky Orthus 1v1? And i mean kill, not just chase away. Because i can't think of any ship that has a chance in hell of doing that. Lets see, what can kill this ship 1v1, something with more tank/dps and speed could, so a scram vaga will eat it alive, a 100mn tengu would as well, same with a linked crow. And well if only there was a ship with extremely high ab speed that shoots em and had a tracking bonus, and yes a 100mn phantasm will easily catch it - not that you need one, a linked succubus will probably be faster with a 1mn ab, not to mention a 10mn fit. Its a cynabal with missiles, lots of stuff can kill it. Doesnt mean it isnt going to be op, buts its not that op that it cant be beaten in a 1v1. Also i agree on the hahahaha highsec statement. None of the ships you mentioned can catch it.... (100 mn phantasm? What if he takes a 90-¦turn? -_- ) They can, and the phantasm can catch it, if it makes a turn you adapt, once you are so close that a 90-¦ turn will completly **** you over you are in scram range. Rest is faster then it, yes bar the crow it can always warp away but thats something all kiters have in common.
I don't think you're quite getting the 25km defensive scram.. And there is just no chance in hell that a 100mn phantasm catches it..
BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2152
|
Posted - 2014.05.25 10:12:00 -
[16] - Quote
Why should the Barghest have crazy point bonuses AND crazy application bonuses? The stats i've seen for it don't seem to be bad at all.. I mean its not pulling 1600 dps or whatever but it seems completely reasonable considering what else the ship can do. BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2152
|
Posted - 2014.05.25 19:55:00 -
[17] - Quote
Harvey James wrote:TrouserDeagle wrote:Sniper Smith wrote:TrouserDeagle wrote:the actual 'issue' is that webs, especially 90% webs, are far too powerful. Riiight.. That's why Eve Kill is nothing but ships killed by Vindicators.. Worst thing about 90% web Vindi is there's no counter to it.. Except keeping range, cap warfare, e-war, and the ever present blob. Seriously.. CCP Devs have already said point blank it's not going.. and that they feel it's current implementation on Serpentis ships is working as intended. Time to find something new to harp on :p I like this argument, it always shows up, despite being laughable. same with the ''just use neuts/ecm/damps!" one. CCP pussied out massively when they chose not to remove it. I'm pretty sure they actually said in another thread at some point in the past that it's broken, but in their usual way of trying to avoid controversy and making people mad with ship rebalancing, they decided to just do noting instead. i understand why they didn't nerf the serpentis line web to 7.5% .... but that being said 90% is still OP .. so the other solution which i think is better is too nerf web strength of the modules themselves...
I like this idea.
BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2152
|
Posted - 2014.05.25 23:37:00 -
[18] - Quote
Arthur Aihaken wrote:TrouserDeagle wrote:fitting a couple of tracking enhancing modules on your ship and having a couple of TPs somewhere in your gang is not asking much. not that you need that much to hit a battleship or bc. If the crutch of your argument is that the Barghest is fine with all sorts of gang links and external EW, then you can stop right there because the same could be said of any ship. We're obviously looking at the ship on its own, whether in a PvE or PvP environment. This should have been fairly obvious at this stage of the discussion... And missiles don't have 'tracking enhancers'.
(Edit: Missed your last post, didn't realize i was talking to a moppet, you can disregard what follows) Its a battleship, they are most often not used on their own..
You can use them like that.. sure.. But its not very common.. So i think its quite reasonable to look at its abilities in a gang.
(Also how it does in PVE is absolutely irrelevant) BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2152
|
Posted - 2014.05.25 23:51:00 -
[19] - Quote
Sniper Smith wrote:TrouserDeagle wrote:Arthur Aihaken wrote:TrouserDeagle wrote:fitting a couple of tracking enhancing modules on your ship and having a couple of TPs somewhere in your gang is not asking much. not that you need that much to hit a battleship or bc. If the crutch of your argument is that the Barghest is fine with all sorts of gang links and external EW, then you can stop right there because the same could be said of any ship. We're obviously looking at the ship on its own, whether in a PvE or PvP environment. This should have been fairly obvious at this stage of the discussion... And missiles don't have 'tracking enhancers'. I'm going to call it tracking rather than whatever it actually is, because there isn't a word. and 'all sorts of gang links and external EW' sounds like an exaggeration. you need I think standard crash and a TP to hit battleships for full damage. if not, it's that plus a rigor. what is unreasonable about that, when the TP benefits the entire gang and is something you should have anyway? The issue is, you don't need those on other ships.. and for sure don't need them on Pirate ships. Even without the webs, my Vindi can Full/Almost full damage to a BS, without any tracking mod's.. This can't.. CNR and Typhoon can, as they have the bonus. And needing drugs? Really? If you need to carry around drugs to make your ship able to do it's job, it's time to take a look at the ship.
Ok using the Vindi as a comparison for application is moronic..
And i just checked the numbers and a Barghest does 65% dps against a unwebbed un tp'ed harbi without any sort of help.. One Tp brings that up to 80%.. On a weaponsystem that fires up to 220km.. So is the problem that you can't hit cruisers well with your battleship?
This arguement is dumb.
(EDIT: Also you should always use crash in a missile ship.. Always...) (EDIT2: I just saw your wonderful Raven navy loss.. You clearly have a good idea about what should and should not be done with missile battleships, i'm stepping out of this arguement.. rofl) BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2153
|
Posted - 2014.05.25 23:59:00 -
[20] - Quote
Medalyn Isis wrote:Garviel Tarrant wrote:Arthur Aihaken wrote:TrouserDeagle wrote:fitting a couple of tracking enhancing modules on your ship and having a couple of TPs somewhere in your gang is not asking much. not that you need that much to hit a battleship or bc. If the crutch of your argument is that the Barghest is fine with all sorts of gang links and external EW, then you can stop right there because the same could be said of any ship. We're obviously looking at the ship on its own, whether in a PvE or PvP environment. This should have been fairly obvious at this stage of the discussion... And missiles don't have 'tracking enhancers'. (Edit: Missed your last post, didn't realize i was talking to a moppet, you can disregard what follows) Its a battleship, they are most often not used on their own.. You can use them like that.. sure.. But its not very common.. So i think its quite reasonable to look at its abilities in a gang. (Also how it does in PVE is absolutely irrelevant) It is best to ignore that guy. He has no clue about how to use ships in pvp, and blocks everyone that tries to talk some sense into the moronic ideas he constantly spews.
Have you seen the raven? Were aren't allowed to show killmail links but seriously.. Look it up.. Its ******* magnificent. BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2153
|
Posted - 2014.05.26 00:17:00 -
[21] - Quote
Arthur Aihaken wrote:Garviel Tarrant wrote:Barghest has no issues applying to BC's.. Even a cruiser takes about 40% missile dps with 1 web and 1 tp... I think you've misunderstood. No one's saying that large missiles should apply 100% damage to cruisers or that large missiles should apply 100% damage with target painters and webs. What we are saying is that despite a higher overall DPS with the Barghest, the Raven Navy Issue can actually apply more damage (both with torpedos and cruise missiles).
Uhm.. It is outdamaged on the BC and beats the Bargh against cruisers by about.. 80dps? So.. whoop whoop?
BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2153
|
Posted - 2014.05.26 00:20:00 -
[22] - Quote
Sniper Smith wrote:Garviel Tarrant wrote: Uhm its bonus also applies to long points..
And its ******** because the vindicator has broken webs and applies dps better than any other Bs in the game..
But sure on a BC with 1 web on it (Assuming that is allowed since you are counting on that for the vindi comparison) you do 80% dps
100% with web + tp
Again.. Is your arguement that you should be able to apply damage to cruisers without needing multiple webs/tp's? Because if so that is quite dumb. You seem to be considering this ship for PVE.. Its a ship with a scram bonus.. i suggest using it for pvp..
Actually, if you read my comparison, I said a Vindi WITHOUT Webs applies DPS better. And no, my Argument is that I should be able to do damage to BATTLESHIPS without multiple webs, TP's, and all my Rigs dedicated to the task with, which you do require with Torps. Also, your bonused point doesn't go out 200km either. But if you want to ignore a whole weapon system, then show me the other Pirate hull that only works with one half of it's grade of weapons.. Vindi is epic with Blasters, and still amazing with Rails. NM has insane damage application with Tach's, and that only goes up with Pulses. Arty and AC machs are both very common...
And the vindi with no web doesn't apply better than the Bargh at any range.. Are you just pulling numbers out of your ass because i can start posting graphs disproving pretty much everything that has been said in the last 20 minutes? BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2153
|
Posted - 2014.05.26 00:39:00 -
[23] - Quote
Sniper Smith wrote:Garviel Tarrant wrote:And the vindi with no web doesn't apply better than the Bargh at any range.. Are you just pulling numbers out of your ass because i can start posting graphs disproving pretty much everything that has been said in the last 20 minutes? You can pull whatever graphs you want too, I've been testing it on Sisi.. Not that you need a lot of testing to know that Torp boats without a build in bonus to application, or all their rigs and 2 mids suck at applying DPS to anything smaller than a cap.
 BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2153
|
Posted - 2014.05.26 08:24:00 -
[24] - Quote
Cruise missiles are more common in pvp now tbh. There generally isn't a great reason to go torps. BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2153
|
Posted - 2014.05.26 11:56:00 -
[25] - Quote
Hagika wrote:TrouserDeagle wrote:Hagika wrote:[quote=TrouserDeagle]
Yes it is..A navy ship that costs 400 mil, should not be a better ship in every aspect than a 1+ billion isk pirate missile boat. If you dont think thats bad, get your head checked. You are obviously a gun user and hate missiles to the point that you liked the idea of them being a crap weapon system. you are obviously a highsec mission scrub if the increased speed, agility, missile velocity and ability to use a heavy neut are irrelevant to you. Yeah because pirate faction ships are used in pvp that often. Oh and my killboard doesnt scream high sec mission runner either Considering I usually reside in null with large alliances....Its a BS. any type of tackle with scram and web will take an already slower BS and make it go snail speed. That is the whole purpose of tackle. Speed and agility are null and void unless you are solo or fly against morons. So Tank and Damage are king. I expected you to have known that as a pvper, but seems most of the other people care about the 2 major points of the ship..You are magically fascinated but speed and agility and can care less that its dps is that of a garbage T1 BS. A standard raven would be a better choice to fly over this, you will also save yourself almost a bill in isk after the loss.
Where you do your missions isn't really relevant mate.. The fact is that this is a ship balanced around pvp.. Not how well it kills mission rats.
It applies dps quite fine to BS's and BC's.. With some help it can also apply dps to cruisers (And i for one don't think BS's should be able to do that but meh?) The thing people have been claiming about this being outdpsed by a raven navy is only true against cruiser sized targets and below..
Also its really ******* fast, quite tanky, easy to fit, can point you across the grid and applies dps comparably to other battleships of the class..
Next you will start telling me that the Ort is bad because its bad because its not good enough at killing interceptors... Or the Garmur is bad because it doesn't apply full damage to a succubus.
BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2153
|
Posted - 2014.05.26 18:09:00 -
[26] - Quote
Ralph King-Griffin wrote:Arthur Aihaken wrote:I'm still trying to wrap my head around the size of the Barghest... It could really be half the size and still look relatively decent despite the 'pancake' side profile. And I'm not a fan of the tiny spikes with red lights sticking out all over the top of the hull. For a "stealth" ship it sure has a lot of appendages that don't really seem to serve any purpose except to attach a blinking light. i'm quite fond of them actually. the notion of sig tanking in a ship this size is hilarious, im all for it, great ship.
I'm guessing you never got to see the Machariel before its size got "nerfed"
**** was hilarious. BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2161
|
Posted - 2014.05.27 11:13:00 -
[27] - Quote
Cassius Invictus wrote:Why is Orthus going around 1900 m/s on 10mn MWD on test server? Is't it a little to fast for a cruiser?
It's tank is kinda lame, but still it will be hard to catch the bastar*.
Dude, train your navigation skills O.o
The Orthus goes 2300 m/s BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2162
|
Posted - 2014.05.27 20:46:00 -
[28] - Quote
Cordo Draken wrote:Again... Seeing only complaint about Barghest. Ran a lot of desings on the 3.
With Mordu's getting the Point range bonus along with being "Missile Specialists", they seemed destined as kiting ships.
Garmur- a pain to fit, went with light missiles for Kiting... Terrible damage output, but fast... Faction interceptor w/o interceptor benefits... Meh, will pass on this ship.
Orthrus - best of the 3. Good speed, DPS... It's not a Tengu, but after the initial Hype costs go down... Should be much cheaper than one.
Barghest - did many versions of this ship except Cruise missiles... I never use them. Shield tanking seems to yield crappy fits, but Armor tanking with Torps a Heavy Neut, MWD, Disruptor, at least 1 TP and various ewar to your liking and heavy Cap Booster went as my favorite version of this ship. MWD still kept me ahead of most other BS and DPS was decently applied. The Armor amount from just 1 1600 plate was shocking and may be a glitch as it showed me 34k raw Armor HP yielding 114k EHP! I'm not saying I'll run out and get this thing... But, if the increased the missile Damage Bonus up more... It would be worth thinking about for certain senarios.
Overall Mordu's ships look cool, but at this point, for me... Only act as basic T1 ships and not the Kick-@$$ heights of other Pirate Factions. Costs won't be worth the Hulls as the sit now.
My .02 isk.
Garmur outdps's pretty much all other lml boats and its easier to fit than pretty much all of them as well, stop being bad.
Orthus - no a tengu can't orbit you at 40 and keep you pointed.. or scram you at 20.
Barghest.. Surely you don't need scram range for station games.
In fact you seem to be discounting the scram/point part entirely.. which is pretty much the most important part of the ship for actual pvp. BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2164
|
Posted - 2014.05.28 20:02:00 -
[29] - Quote
CCP Rise wrote:Oh gosh you guys. We are going to TQ with things set like this. I can see your posts that DPS for the Barghest is a concern but we are pretty sure that because of the other advantages it offers (which are numerous) that it will do quite well. We'll watch what happens after release and make changes if needed. For those of you still here on page 70 feeling frustrated with the amount of interaction from us, I would say a few things:
- My(our) interaction will always slow down over the life of a feedback thread. This is partly because we have to shift focus to other work and partly because most good arguments for changes appear in early stages of the thread (for example in this thread, Barghest DPS was raised as a concern throughout and we discussed that feedback and decided not to make a change very early on). Once an idea has been acknowledged and acted on (or not acted on) we are very unlikely to continue posting about it.
- Just because we aren't responding does not mean we aren't reading. The CSM raised the idea of officially closing off feedback threads when we move to later stages but we really don't want to do back because it can be the case that new information comes up or new ideas are raised later on and we would hate to miss the opportunity to see those things. So while the frequency that we are able to check and respond may go down, the value of having a feedback thread does not.
- Finally, while I really like talking with you guys and want you to understand our decisions and designs as much as possible, the primary purpose of feedback threads is for us to gather information. As much as I wish I could spend time talking through every issue you raise, sometimes just knowing you have that issue is enough and we take that information and make the best we can of it, which may not include a post to you.
We find these thread invaluable and I hope that even when you see our posting slowing down you won't stop giving feedback or feel frustrated by these threads generally. Thanks for reading and for posting <3
You didn't really read the entire thread did you? I'm quite sure that will leave you severely damaged..
BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2164
|
Posted - 2014.05.28 21:47:00 -
[30] - Quote
Arthur Aihaken wrote:CCP Rise wrote:Finally, while I really like talking with you guys and want you to understand our decisions and designs as much as possible, the primary purpose of feedback threads is for us to gather information. As much as I wish I could spend time talking through every issue you raise, sometimes just knowing you have that issue is enough and we take that information and make the best we can of it, which may not include a post to you.
We find these thread invaluable and I hope that even when you see our posting slowing down you won't stop giving feedback or feel frustrated by these threads generally. Your actions demonstrate otherwise. If you want to regain some credibility with the player base, you're going to have to do better. I don't think asking for a short update every week or so is an unrealistic expectation. If the initial changes were always intended for TQ, that takes all of one line to indicate. And roughly 95% of the posts in this thread concern the Barghest - so I don't think it was asking for too much to at least address the handful of concerns raised with respect to the bonuses and CPU. You don't have to comment or engage us in open debate on every issue (nor do we expect you to), but to basically leave this thread abandoned for over 2 weeks is inexcusable - especially considering this is a fairly important addition to Kronos (well, at least for some of us). The EVE player base is your single largest (free) resource, and if you continue to neglect it you're going to find out firsthand how it feels operating in a vacuum (EVE pun, couldn't resist). This is intended as constructive criticism, and I hope you embrace it as such.
Are all ALOD owners so dramatic or is it just you? BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2167
|
Posted - 2014.05.29 11:48:00 -
[31] - Quote
Kagura Nikon wrote:Arthur Aihaken wrote:TrouserDeagle wrote:I am able to run the numbers myself, what I'm asking you is your idea of what the comparison should be - to post the numbers that you are saying are low. what do you think it should be able to hit that it cannot. A fair comparison would seem to be with the Raven Navy Issue, Golem - possibly the Typhoon Fleet Issue? Missiles can hit anything, that's not the issue. But applying more than 50% of rated DPS without implants, full rigors and a pair of target painters is going to be a challenge. You don't need to apply full damage. The same way a ship with AC will almost NEVER apply full damage. The same way a ship with pulse lasers will also not apply full damage to anything manually controlling transversal. Then you will say.. just web him!! And I shall answer.. and how that is different from the TP you need for the missiles? The missile damage application issue is a MYTH! Missiles just have a different curve of damage application. While Turrets have a more logarithmic curve, missiles have an exponential curve. Depending on what part of the domain axis you are one is better than the other.
First post I've given a like this year
Enjoy. BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2172
|
Posted - 2014.06.01 12:22:00 -
[32] - Quote
Onictus wrote:elitatwo wrote:Sirober wrote:Anyone else here see a problem with scrambler/disruptor bonuses on a battleship? Really? I mean really? No Yes
Not really.. Its not like the proteus hasn't been able to do this for ages with 300k ehp and lol resists because lol t3's
I've got more of a problem with how the Garmur and Orthus will **** on solo pvpers without effort. BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2174
|
Posted - 2014.06.02 18:23:00 -
[33] - Quote
Lloyd Roses wrote:Verlyn wrote:Oh look, another kiting frigate...
and this time with scram, web range, agility and speed, and whynotincludeeverything bonuses...
*epic facepalm*
F A I L
Thank you CCP for briging another useless, overpriced and overpowered ship no one will even care to engage. They are awesome until a coercer locks you for 5-6 seconds. By then, only a sour feeling and an expensive loss remain. The same will happen against a Wolf, a Retribution, a Daredevil and a Corax even. You can't stay on grid against other LML boats, cause everything short of a breacher or a condor has better dps/tank. The breacher even will tank a garmur from dt to dt. But ye, scramrange is totally OP when most things sit in your gearbox before you even got a lock on them (as all those above make between 4.5 and 6km/s heated or more, and no one will be dumb enough to warp into you once you're set up). Edit: I lied, retribution only 3.6km/s and wolf only 4km/s.
Actually with links it can probably kite LML's
And with a TD it will **** over coercers and daredevils.. The only reason you would lose a Garmur really would be bad luck or being bad. Ort is worse of course because it can do the lol defensive scram thing. But the Garmur outdps's all lml boats other than a hawk i think? And its tank isn't really terrible either..
Its not AS hilariously broken as the Ort is but it is still sentinel level "I will never fight this ship ever ever ever" BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2174
|
Posted - 2014.06.02 20:04:00 -
[34] - Quote
lol defender missiles. BYDI recruitment closed-ish |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2176
|
Posted - 2014.06.05 15:53:00 -
[35] - Quote
Naomi Knight wrote:What are these ships good for? They seem rather weak.
Oh and barghest so ugly way too flat.
If you think these ships are bad..
Well it indicates that you yourself might be quite bad. BYDI recruitment closed-ish |
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